Script integration
Server events

Server Events

Units

lb-tablet:playerUnitUpdated

Triggered when a player's unit is updated.

---@param source number
---@param job 'police' | 'ambulance'
---@param unit? string
AddEventHandler("lb-tablet:playerUnitUpdated", function(source, job, unit)
    if unit then
        print("Player's unit updated:", source, job, unit)
    else
        print("Player's unit cleared:", source, job)
    end
end)

lb-tablet:unitCreated

Triggered when a new unit is created.

---@param job 'police' | 'ambulance'
---@param name string
---@param status string
AddEventHandler("lb-tablet:unitCreated", function(job, name, status)
    print("New unit created:", job, name, status)
end)

lb-tablet:unitStatusUpdated

Triggered when a unit's status is updated.

---@param job 'police' | 'ambulance'
---@param name string
---@param status string
AddEventHandler("lb-tablet:unitStatusUpdated", function(job, name, status)
    print("Unit status updated:", job, name, status)
end)

lb-tablet:unitRenamed

Triggered when a unit is renamed.

---@param job 'police' | 'ambulance'
---@param oldName string
---@param newName string
AddEventHandler("lb-tablet:unitRenamed", function(job, oldName, newName)
    print("Unit renamed from", oldName, "to", newName, "for job", job)
end)