Server Events
Units
lb-tablet:playerUnitUpdated
Triggered when a player’s unit is updated.
---@param source number
---@param mdt string
---@param unit? string
AddEventHandler("lb-tablet:playerUnitUpdated", function(source, mdt, unit)
if unit then
print("Player's unit updated:", source, mdt, unit)
else
print("Player's unit cleared:", source, mdt)
end
end)lb-tablet:unitCreated
Triggered when a new unit is created.
---@param mdt string
---@param name string
---@param status string
AddEventHandler("lb-tablet:unitCreated", function(mdt, name, status)
print("New unit created:", mdt, name, status)
end)lb-tablet:unitStatusUpdated
Triggered when a unit’s status is updated.
---@param mdt string
---@param name string
---@param status string
AddEventHandler("lb-tablet:unitStatusUpdated", function(mdt, name, status)
print("Unit status updated:", mdt, name, status)
end)lb-tablet:unitRenamed
Triggered when a unit is renamed.
---@param mdt string
---@param oldName string
---@param newName string
AddEventHandler("lb-tablet:unitRenamed", function(mdt, oldName, newName)
print(mdt, "unit renamed from", oldName, "to", newName)
end)lb-tablet:unitRemoved
Triggered when a unit is removed.
---@param mdt string
---@param name string
AddEventHandler("lb-tablet:unitRemoved", function(mdt, name)
print("Unit removed:", mdt, name)
end)Inventory
lb-tablet:hasItemChanged
Triggered when a player’s cached tablet item state changes.
---@param source number
---@param hasItem boolean
AddEventHandler("lb-tablet:hasItemChanged", function(source, hasItem)
print("Tablet item state changed:", source, hasItem)
end)